Whether it be environmental storytelling or through in-game speech and cutscenes, Martin can work with your team members to find the best way to communicate story throughout your game.
For more information, please contact Martin
“In an industry that is still trying to discover the best ways to tell compelling stories and generate genuine character empathy, we need writers who are prepared to push the boundaries and seek new and exciting ways to engage and immerse gamers: writers who can create compelling, believable characters, deep, immersive worlds and entertaining tales that seamlessly complement gameplay. Continue ReadingPeter Molyneux, OBE Founder, Lionhead Studios and 22 Cans
“Martin is an absolute pleasure to work with. He’s flexible but creatively focused, able to hit difficult deadlines, and I’ve personally enjoyed reading his larger works. I’ve known Martin for over a decade now and very much value his opinion and wouldn’t hesitate to work with him again.”Jonty Barnes Production Director, Bungie
"I have worked in film and television for many years and have learned by experience how difficult it is to find collaborators who are not only skilled at their craft but also gifted with a real insight into the lives of the characters they create. Film and TV is a collaborative art form, and being talented is not nearly enough, Continue ReadingLin Coghlan Film, TV, Radio and Video Game Writer Winner Prix du Public Nantes Film Festival/Best Single Drama Kidscreen New York (Some Dogs Bite)